![]() Death or Treat stands with its gorgeous hand-drawn animation evoking Tim Burton with a lashing of Cuphead for good. There are some moderately interesting bosses to fight but Death or Treat does so little to engage the player that there’s absolutely no compulsion to go back and have another run. They just lead to my complete bafflement as the bizarre narrative unfolded. Levels are little more than wandering left to right through the same handful of backgrounds. Unlike most roguelites, there is little sense of exploring a world and discovering secrets. All the more frustrating when the fall results in unforeseen instant death. Maybe it’s because Scary is a ghost, but jumping is also far too floaty, with the spooky avatar all too often overshooting the easiest of leaps. There’s no real sense of contact when Scary attacks, instead he just whales away ineffectually at an enemy. Herds of them wander across the drearily-designed levels to get repeatedly hit until they finally give up the ghost. ![]() Controls are smooth and responsive, but the enemies are boring to fight. ![]() Gameplay, however, is far less successful. Death or Treat stands with its gorgeous hand-drawn animation evoking Tim Burton with a lashing of Cuphead for good measure.
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